Hello world!

My name is Thanos Saringelos and I am a Graphics Engineer.

Currently I am interested in exciting telecommute opportunities.


About


Graduated from Technical University of Crete in Greece as a Computer Engineer in 2014.

Software development and the web platform became soon my main interest while studying the full spectrum of a pc at TUC.

I have a full stack experience. Back end, front end and their relationship is what I explore constantly.

Javascript is the language I feel really confident with. I am obsessed with its design patterns and its fundamental features these days.

My real strength and passion though, is 3D Graphics and Audio in the web. Modern technologies as AR and VR excite me.


You can check out my CV here

Services


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WebGL Graphics

3D, 2D, Animations, Model manipulation, Motion Controlling, GLSL shaders programming and much more. Currently using WebGL with three.js

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Virtual Reality

Virtual Reality services using WebVR, Oculus Rift, Samsung Gear VR and Google Cardboard. Virtual Reality has finally reached the web

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Augmented Reality

On a phone, tablet or PC I can deliver performant AR web apps using the new ar.js or developing from scratch. Instant ar experience on the web

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Javascript

My current passion. Architecture, modules, design patterns and all written in good style

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Audio

I have an old relationship with sound. I have used recording software for years. Now with the new Web Audio API for the browser audio procesing with javascript is an opportunity we never had before.

Portfolio


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Crystalwalk

A modern educative application that enables the user create and interact with crystals and their form. WebGL/three.js was used as well as the latest js frameworks to achieve the final result.

Live Github More info

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Looparound

An audio visual application that pushes the user's creativity to the limits by letting him create audio loops while navigating in the 3D scene and interacting with the objects. WebGL/three.js and Web Audio API were the pillars of this applications.

Live Github

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Bloxorz

Bloxorz is the old and classic game in which we try to move the column inside the hole. I developed it for the web using pure WebGL and I also added some cool features in it.

Live Github

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Proximie

I contributed to the Augmented Reality product of the company "Proximie" which provides a platform for livestreaming surgeries with the participation of remote doctors who can use 3D surgery tools, drawings and their actual hand to assist to the surgery. I was in charge of building the AR layers, video processing, 3D object overlaying, 2D annotations and livestreaming capabilities

Live Github More info

For Fun


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3D Google T-Rex

Google's offline 2D game developed as 3D game with camera manipulation by the user. Fast collision detection, animations and track spawning at 60 FPS!

Live Github

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Pentagram3D

A pentagram in 3D that implements many features of the pentagram in paper!

Live Github

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VideoPuzzle

Put the pieces of the puzzle in their right position in order to see the video playing.

Live Github

Find me on :

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